Autumnal Content Pack (v1.07 - Feb 27 2022)

Autumnal Content Pack (v1.07 - Feb 27 2022) v1.07

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
v1.05
- Fixed some skyboxes not being tagged with Autumnal for the material browser
- Added zoo, thanks to @KubeKing
- Added sky_yeast_night
- Added new computer walls, and overlays for fading into other walls
- Added disabled access sign from Rebirth (should've been in v1)
- Added star HUD cap icon

Download | Direct Download

Future versions should always be in .ZIP form now (wasn't aware .RAR was more restricted), and there'll be updates semi-regularly whenever I make new content for any of my autumn maps.

Read the rest of this update entry...
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
Whenever I compile with the "blendgroundtograss_skelter" material, an error pops up. It says "Material AUTUMNAL/BLEND/BLENDGROUNDTOGRASS_SKELTER uses unknown detail object type tf_forest_grass!" I don't think its anything major, as the material still functions fine without it.

I assume this error can be fixed with just a simple change of code. Can you include said change in the next update?

Also, what are the recommended light_env settings for the skyboxes?
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
Whenever I compile with the "blendgroundtograss_skelter" material, an error pops up. It says "Material AUTUMNAL/BLEND/BLENDGROUNDTOGRASS_SKELTER uses unknown detail object type tf_forest_grass!" I don't think its anything major, as the material still functions fine without it.

I assume this error can be fixed with just a simple change of code. Can you include said change in the next update?

Also, what are the recommended light_env settings for the skyboxes?

I believe that may be a frontline detail texture actually (as it was a personal blend for a while). As for the skylines, I didn't set any up as there're a million lighting setups on the vdc already
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
The pack will temporarily be down while my site migrates.
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
When should it be up again? Been itching to build something :)

Hopefully in the next day or two. I'm moving domain and between class and other things I've not had a chance to sit down, sort out a new domain name and move everything over.

Edit: Here is the latest version
 

Attachments

  • autumnal pack v1.05.zip
    29.9 MB · Views: 147
Last edited:

Scampi

L4: Comfortable Member
Feb 8, 2017
186
151
The download links for this are currently broken
 
S

saph

The download links for this are currently broken
I'm not sure if she ever finalised changing her domains, but there's actually an attached file in the post above yours. It links to a pack uploaded directly to the site. Or, just click here.
 

Narpas

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
Hi Berry, I dunno if you're still working on this, but I've got a few requests if you are. I've been using some of the textures (specifically the computer wall concrete ones) but ran into a problem when trying to make a wall taller than 256 units, as the texture would repeat. Normally when this would happen, I'd just switch to a version of the texture without the rubber trim and coloured paint, but sadly there isn't such texture in the pack. Could you add a version of the concrete without the trim and paint, just the plain concrete? Thank you!
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
The download is dead :(

Could ya reupload it?

Saph's post a few up has a currently functional link to the pack. I got my hosting again recently but sadly don't have the webpage, but I'll continue hosting it myself soon so nothing bad happens to the actual pack. :)
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
Berry updated Autumnal Content Pack (v1.06 - Sep 10 2019) with a new update entry:

Autumnal Content Pack v1.07 - Feb 27 2022

With much help from @Lacry, more old content has been retrieved and placed into the pack (mainly from dinosaur fossil maps Redville, Rebirth and Martial), as well as the addition of his neutral versions of the autumnal hologram signs. Additionally, I've added in the ghost & train objective icons from Mochville Event and Megasnow respectively.

Full update overview:
(Lacry:)
- Added neutral signs and holograms
- Added more blend materials
- Fixed hologram bottom...

Read the rest of this update entry...
 

Yaki

aa
Sep 3, 2018
416
254
Thanks for compiling this pack! I did find a missing texture--One of the sky tree cards is broken/missing:

1646105009065.png


AUTUMNAL/SKYCARD/SKYCARD_TREES01A
 

Gravidea

L5: Dapper Member
Apr 17, 2017
227
102
Love this pack! So many good assets, not just Autumn themed!

Is there the possibility that you could make a version for each of the no entry holograms that fade out similarly to the original no entry signs often used for respawn room visualizers? I think those three holograms could make for great respawn room visualizer textures if they faded out at a distance!