Hayheights

KotH Hayheights A10

HQDefault

...what
aa
Aug 6, 2014
1,056
535
I understand the detail you're going for with the point being near a Blu facility, but I'm fairly certain that will just confuse people.
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
I understand the detail you're going for with the point being near a Blu facility, but I'm fairly certain that will just confuse people.
Yeah, good point. I could maybe fill the other side of the base with just intentionally poorly applied red stickers and signs (Because it fits the TF2 style pretty well) to make the map less confusing. Thanks for the feedback
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
Hayheights is a Harvest-style king of the hill map where you fight over an overgrown tower that is the last hope for blue to get their blown-up base back to work.
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Erk

erk
aa
Aug 6, 2016
433
1,098
We aren't able to test this on the tf2maps servers because you put a .vmf file in the download instead of a .bsp.
 

Aapelikaeki

L3: Member
Feb 24, 2018
148
135

Aapelikaeki

L3: Member
Feb 24, 2018
148
135
-The spawn is now bigger and clearly destroyed
-Added smoother brush walls to reduce prop spam
-Did some detailing and added some secrets to make the map feel less symmetrical (even if it is gameplay wise)
-Added metal around the covering pipes on the leap from Blu base to the point.
-Better clipping
-You no longer take fall damage if you drop down from the flank and miss the generator (just walk down instead of jumping)

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