The broken part of the bridge was meant to provides some cover, but it's kinda annoying because ppl keep getting stuck between it and the point, so I dropped it down
Trimp the ledge of this step, so you don't have to jump everytime
Open the flank choke, giving players more space
Add these wall on both sides, so water players can't jump on the highground but have to take the stair, also provide some cover
Rework this wall, make it easier to jump over and also letting ppl know that it's jump-able
Resize this spawn route, reduce the rollout time
Remove another unecessary, unused spawn route
Increase spawndoor opening speed
Remove unecessary, annoying detailing
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Hope this update won't make the map less balance than a9
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