Now Accepting Submissions for the Seventh Annual Saxxy Awards!

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703



We look forward to this every year, and now the time has come! Submissions are now open for The Seventh Annual Saxxy Awards!


Final submissions are due Thursday, March 8th, at 3:00PM PST, but we highly recommend you submit versions earlier in the week to guard against unforeseen networking or computer problems. We want to see those submissions, so get them in! Check out the guidelines to learn more.

Read on the TF2 Blog...
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
We all know who is going to win this year. The Winglet Team
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
We all know who is going to win this year. The Winglet Team

No need to be so pessimistic, my good dude! It could be a complete nobody this year!

Probably not, but it never hurts to hope.
 

G.bo

L4: Comfortable Member
Sep 24, 2017
175
193
I want Alfred Hitchcock to win this year.


WHAT DO YOU MEAN HE'S DEAD.
 

Twist.vmf

L420: High Member
Jul 29, 2016
439
208
i wan't to win...but animating is very hard.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
There's plenty of good animators out there besides Winglet.
But he seems to only win.

It's like you. If you get to work on someone map, that map will win the contest or get into the game. So I don't see why people go into the contest if you already know who the winner 95% is going to be.
 
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Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
Before this gets out of hand, it's worth mentioning Winglet was only part of the Best Overall last year. As far as I'm aware, he wasn't involved in any other Best Overall winners, of which there are many animators among them. Same goes for every other entry in the past, there are many good animators in the community - Winglet's just a big name, but fame doesn't ultimately decide who wins or loses. Same goes for maps, cosmetics, or any other content-contributing facet of the community. Sit back and enjoy the other entries, in the meantime.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
Before this gets out of hand, it's worth mentioning Winglet was only part of the Best Overall last year. As far as I'm aware, he wasn't involved in any other Best Overall winners, of which there are many animators among them. Same goes for every other entry in the past, there are many good animators in the community - Winglet's just a big name, but fame doesn't ultimately decide who wins or loses. Same goes for maps, cosmetics, or any other content-contributing facet of the community. Sit back and enjoy the other entries, in the meantime.

Well if you are still trying to reach that best overall its going to be nearly impossible due to the top 5 people keep getting the win. It's like with mapping why enter a contest if you know there is no way to winning? Yeah, you get a small amount of experience but you lose and you feel ashamed that you lost. What happens if you keep losing then what's the fun of entering if you know you don't stand a chance? So don't the team just hand out the wins instead of doing a contest.

Remember this is from my point of view. A person who tried everything to win at something but could never do it even if he put years into that one thing and keep losing to the guy at the top. It would make you don't want to do contest anymore unless you know 100% that you will win. I know that people will say " it takes time " but what happens if you do put into the time but you still lose.

So once again why do a contest at all if you know misty who is going to win Saxxy or Maps into the game.
 
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Crash

func_nerd
aa
Mar 1, 2010
3,315
5,499
Well if you are still trying to reach that best overall its going to be nearly impossible due to the top 5 people keep getting the win. It's like with mapping why enter a contest if you know there is no way to winning? Yeah, you get a small amount of experience but you lose and you feel ashamed that you lost. What happens if you keep losing then what's the fun in eintering if you know you don't stand a chance? So don't the team just hand out the wins instead of doing a contest.

Remember this is from my point of view.

I have won one contest in my entire history of being on TF2Maps. My map Probed was a 72hr map back when they were still contests events, it didn't even place. I worked hard and improved it (rather than sulking about "losing") and it later took first place in the MvA contest.

I was in your exact position at one point, starting at the bottom of the community seeing the "big names" making stuff I never dreamed of coming close to. But instead of pouting about not winning, I used every map as a learning experience and got better.

You shouldn't feel ashamed that you "lost" the whole point of these events and contests is to provide a fun way to learn and grow as a mapper. The fact that you manage to create anything and submit it is winning on it's own, plenty of people don't get that far.

You're too competitive, which is ironic since in another thread you had an issue with toxic competitive players. If all you are getting is a "small amount of experience" but a greater sense of shame for not doing better, either you need to adjust how you think about doing any creative work, or stop, because it's not healthy.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
I have won one contest in my entire history of being on TF2Maps. My map Probed was a 72hr map back when they were still contests events, it didn't even place. I worked hard and improved it (rather than sulking about "losing") and it later took first place in the MvA contest.

I was in your exact position at one point, starting at the bottom of the community seeing the "big names" making stuff I never dreamed of coming close to. But instead of pouting about not winning, I used every map as a learning experience and got better.

You shouldn't feel ashamed that you "lost" the whole point of these events and contests is to provide a fun way to learn and grow as a mapper. The fact that you manage to create anything and submit it is winning on it's own, plenty of people don't get that far.

You're too competitive, which is ironic since in another thread you had an issue with toxic competitive players. If all you are getting is a "small amount of experience" but a greater sense of shame for not doing better, either you need to adjust how you think about doing any creative work, or stop, because it's not healthy.

I have put things up onto this website and you said " The fact that you manage to create anything and submit it is winning on it's own, plenty of people don't get that far. " but when I do put a map onto here gets demolished and people I think sometimes makes me feel ashamed they I even posted the map in the first place. Also with the competitive I don't laugh at people who are doing worse then me. I don't try to be mean when I am in a game. I try to help within a game of tf2 and not just be awful and have a big ego and think I am god.
 

Crash

func_nerd
aa
Mar 1, 2010
3,315
5,499
I have put things up onto this website and you said " The fact that you manage to create anything and submit it is winning on it's own, plenty of people don't get that far. " but when I do put a map onto here gets demolished and people I think sometimes makes me feel ashamed they I even posted the map in the first place. Also with the competitive I don't laugh at people who are doing worse then me. I don't try to be mean when I am in a game. I try to help within a game of tf2 and not just be awful and have a big ego and think I am god.

That's on you. Everyone has to get through the being bad at mapping stage before they get better.

tenor.gif


Anyway, this isn't the thread for this. Consider the topic done.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
I hope that the guy who made "the sniperspy" remasters and resubmits his opus to this year's awards.


I mean, look at this! It's a masterpiece.