After editing an arch brush with the vertex tool to make the edges meet with the other brushes I got invalid solids. It always seemed to be same symmetrical two:
1) What was I doing wrong with the vertex tool to cause the stretched invalid solids?
2) Was I correctly editing arches?
Picture (only one solid is highlighted): https://imgur.com/UrUbWpW
These two invalid solids then stretched themselves (idk where they were going tbh)Picture: https://imgur.com/Y3EbDtJ
After cutting the stretched bits off, I got no more errors.1) What was I doing wrong with the vertex tool to cause the stretched invalid solids?
2) Was I correctly editing arches?