arena_pitful

ARENA arena_pitful A4

Bunker Junker

L3: Member
Jul 28, 2017
141
38
arena_pitful - Arena... With things that make you fly around the map..

So I had this idea for an Arena map where we take the boost pads you would find on PASS time, and combine the two together. My idea was to make Arena more faster, and more intenser. Now sure if it works out that way, but that's why I'm posting it here.


Feel free to give me feedback, so that I may improve upon this weird idea for Arena mode.
 

Bunker Junker

L3: Member
Jul 28, 2017
141
38
Stuff I added:
- Added some health kits, and ammo boxes, in spots I believe are "fine." Will move them if they turn out to be bad spots. (Or change the "amount" of health/ammo if needed.)

- Added some "markers" that tell you where a health kit or ammo box is located at, that way people can easily spot where one will appear at.

- Added a couple of light props on both team's spawns, so that the random light at spawn didn't seem to appear out of nowhere.

After:
DF4E9B67F8C2B4A55EDD5657804127AFC06F7630
Before:
CC755869832D470892E25065DE2AEDD1DBFAD8AA


- Added some props in the capture zone for future detailing ideas
After:
C12E3E4541006987AF0C19C32D2ACFBEA6C99801
Before:
8428EBDF6433FF0B3514B9BEBE13786BB95A400A


- Added 16 spawn points for each team, so this map could handle 32 players. (Probably gonna have to make the map a bit bigger though.)

- Added this ledge with a full health kit for some reason. (Probably for risk and reward?)
A8FFC3F3E0608F0BFC8FC6713768678A9B5CFF08


("But wait, there isn't a patch under that kit!" I hear you cry, well this photo was taken before the patch update, so don't worry. )



Most of this was done so that this map could qualify for a map testing. Now to figure out how I can do that, as I'm quite curious on how this map will play out.

Again, please tell me if there are issues, as I want to improve on this. (I really don't want this to be another arena_jikko.)


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