- Nov 11, 2017
- 9
- 0
I've just started mapping and I'm not sure what is causing the problem or how to fix it
*edit* no more problems. I Copied it into a new map and everything appears to be working
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.vmf"
Valve Software - vbsp.exe (Oct 14 2017)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/bunkerdown_control_pointsfull/dev/dev_blendmeasure2_wvt_patch
Patching WVT material: maps/bunkerdown_control_pointsfull/nature/blendconcretetograss002_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity prop_dynamic (5316.00 -212.00 -144.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
*** Error: Skybox vtf files for skybox/Sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/Sky_alpinestorm_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/Sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/Sky_alpinestorm_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (154212 bytes)
Error! To use model "models/props_frontline/tank_animated.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_frontline/tank_animated.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 618 texinfos to 501
Reduced 21 texdatas to 19 (566 bytes to 513)
Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.bsp
Wrote ZIP buffer, estimated size 1122, actual size 908
8 seconds elapsed
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -fast "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull"
vvis launcher error: can't load vvis_dll.dll
The specified procedure could not be found.
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -noextra "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull"
vrad_launcher error: can't load vrad_dll.dll
The specified procedure could not be found.
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\BunkerDown_Control_pointsfull.bsp"
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "BunkerDown_Control_pointsfull" -steam
*edit* no more problems. I Copied it into a new map and everything appears to be working
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.vmf"
Valve Software - vbsp.exe (Oct 14 2017)
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Patching WVT material: maps/bunkerdown_control_pointsfull/dev/dev_blendmeasure2_wvt_patch
Patching WVT material: maps/bunkerdown_control_pointsfull/nature/blendconcretetograss002_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity prop_dynamic (5316.00 -212.00 -144.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
*** Error: Skybox vtf files for skybox/Sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/Sky_alpinestorm_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/Sky_alpinestorm_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/Sky_alpinestorm_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (154212 bytes)
Error! To use model "models/props_frontline/tank_animated.mdl"
with prop_static, it must be compiled with $staticprop!
Error loading studio model "models/props_frontline/tank_animated.mdl"!
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 618 texinfos to 501
Reduced 21 texdatas to 19 (566 bytes to 513)
Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.bsp
Wrote ZIP buffer, estimated size 1122, actual size 908
8 seconds elapsed
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -fast "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull"
vvis launcher error: can't load vvis_dll.dll
The specified procedure could not be found.
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -noextra "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull"
vrad_launcher error: can't load vrad_dll.dll
The specified procedure could not be found.
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\BunkerDown_Control_pointsfull.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\BunkerDown_Control_pointsfull.bsp"
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" +map "BunkerDown_Control_pointsfull" -steam
Last edited: