Generic Industrial Sign Pack

Overlay Generic Industrial Sign Pack 3

Urban

aa
Jul 27, 2009
212
352
Generic Industrial Sign Pack - 35 new signs with an industrial vibe

A set of 35 (not including variants!) signs of various kinds, not much more to say other than that really.

Put the .vtf & .vmt files in your materials/signs folder for this to work!
(If you've downloaded the previous version and are asked if you want to replace files already in your folder, please say yes!)
 

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Last edited:

Urban

aa
Jul 27, 2009
212
352
this is really helpfull for my industrial styled map

That's good to hear. If you have any signs you want made let me know, i'm happy to take requests.
 
P

Prosciutto

That's good to hear. If you have any signs you want made let me know, i'm happy to take requests.
maybe a sign that has something to do with an steel refinery or something. kinda like some signs on foundry
 

Urban

aa
Jul 27, 2009
212
352
New update, here's what's changed:

- Removed "implications" from a certain sign, sorry about that and for taking so long to fix!
- Added 2 more signs, warning of moving trucks and forklifts respectively.

Here's a new overview of what they all look like:
genin_overview_v2.jpg


Read the rest of this update entry...
 

Punn Ames Ardum

L1: Registered
Jan 16, 2021
46
26
These seem great! love how they aren't just bunch of puns, though they are always nice, glad to have some serious ones I can scatter in my maps
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
You've done a really good job with these. They almost all look like official textures. But just a heads-up that all of the room_sign textures have huge empty margins around them that just bloat the file size. Not a lot, but sometimes every byte counts if people add a lot of custom assets to their map.
 

Urban

aa
Jul 27, 2009
212
352
You've done a really good job with these. They almost all look like official textures. But just a heads-up that all of the room_sign textures have huge empty margins around them that just bloat the file size. Not a lot, but sometimes every byte counts if people add a lot of custom assets to their map.
Thanks! I'll keep that in mind if I ever update the pack again.