Lijiang Tower - Overwatch

KotH Lijiang Tower - Overwatch 1.0

Serbian Hammer

L1: Registered
Jan 22, 2011
37
4
Lijiang Tower - Overwatch - Recreation of the 3 stage Koth Overwatch Map - Lijiang Tower

Includes 3 separate maps of Lijiang Tower - Night Market, Garden, and Control Center.

Market Screenshots: http://imgur.com/a/ITcd5
Garden Screenshots: https://imgur.com/a/y82Dp
Center Screenshots: http://imgur.com/a/DGXjq

This is alpha version of the map, without an artpass.

If anyone knows a way to make this into a single multistage map, feel free to message me about it.

Have fun and put all suggestions in the comments!
 
Mar 23, 2013
1,013
347
Are you just gonna recreate the layout of all overwatch maps or will you give them an artpass? I'd preffer a single map having a propper artpass over ten maps in alpha stage
 

Another Bad Pun

In the shadows, he saw four eyes lit by fire
aa
Jan 15, 2011
801
1,845
Are you just gonna recreate the layout of all overwatch maps or will you give them an artpass? I'd preffer a single map having a propper artpass over ten maps in alpha stage

The mapper might be trying multiple Overwatch maps in order to determine which one they should fully detail
 

Serbian Hammer

L1: Registered
Jan 22, 2011
37
4
I won't start doing art passes until I figure out which maps work well in TF2 as is, and which ones need changes. Also, Lijiang Tower would probably be the easiest map to texture, because of the 3 themes present in TF2 (koth_king urban style, koth_suijin east asian style, and spytech style).

Also, I am working on finishing Eichenwalde, which might take some time since I accidently deleted the entire middle part without any backups made. I likely won't start working on any more maps anytime soon.
 
Mar 23, 2013
1,013
347
Also, I am working on finishing Eichenwalde, which might take some time since I accidently deleted the entire middle part without any backups made. I likely won't start working on any more maps anytime soon.

When you screw something up, hammer always has a backup of the previous version. Go to where the mapname.vmf is, there is a mapname.vmx. just change the vmx to vmf and you have an previous version of the map.
But i guess it's too late now as you probably edited the map again which overwrite the vmx, but keep it in mind for next time
 

Serbian Hammer

L1: Registered
Jan 22, 2011
37
4
@Lampenpam I have good news, I have found an older manual backup of the map with the central part intact. I've merged the new and backup without any issues. Even the payload track merged seamlessly. I will just add some finishing touches and it's good to go.

Btw, I have checked different automatic backups, but all were overwritten by my fuckup.