[WIP]cp_snow2

ikem

L6: Sharp Member
Dec 8, 2008
268
34
christmas for the terrorists.
still in alpha
things to add: snowman, christmas lights, more details/props


cp_dust2_b91d0000.jpg

cp_dust2_b91d0001.jpg

cp_dust2_b91d0002.jpg

cp_dust2_b91d0003.jpg
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
[ame="http://www.youtube.com/watch?v=GrCCDcDv-Qo"]YouTube - cp_snow2[/ame]

ALOT of changes since those pics

fixes since the video:

minor displacement errors
brush errors
clip errors

still adding props... just started on that

tell me what u think

(i know alot of people hate on dust2 being a tf2 map, but i think i have changed it a bit to favor tf2. i know my style of building isnt real "tf2" but it is a christmas map too.
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I guess I don't need to say anything about Dust. Ahem.

I like snow maps, and the snow texture you're using seems fine enough to me. I'm just wondering what kind of CP map this is? Gravel Pit style? I can imagine that working well, honestly.

I noticed a payload on some rails out in the open. That'll probably confuse people, maybe use a mine cart instead?
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
yea it will be a gravel pit style but only the 2 first points. no c

and yea i might switch them. (the models)
 

ikem

L6: Sharp Member
Dec 8, 2008
268
34
@ hl2 overlay, i am changing it to grass after christmas

and it is dust2 basiclly :/