CP Nuclear Shipment

CP CP Nuclear Shipment a4

samjooma

L1: Registered
Oct 1, 2016
40
6
CP Nuclear Shipment - Attack/Defense with 2 control points

This is an Attack/Defense map with 2 control points. The second control point is based on the map I made for the 72hr Jam.

I'm not completely sure of the map's theme yet, and the name of the map might change too.

Screenshots:
(Outdated!)

Path from Blu spawn to A
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Control Point A
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Indoors area after A
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Outdoors area between A and B
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Control Point B
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Last edited:

Tuaam

L6: Sharp Member
Jun 26, 2015
376
248
This has nice brushwork for an alpha map.
 

samjooma

L1: Registered
Oct 1, 2016
40
6
  • Added a forward spawn for blue team.
  • Adjusted spawn times. Blue team spawns a little faster than red now.
  • Added signs.
  • The left path from A to B is now slightly more open.
  • Changed some props at A to allow climbing up to the balcony.

Read the rest of this update entry...
 

samjooma

L1: Registered
Oct 1, 2016
40
6
  • Added a small bridge to control point B from blue side.
  • Remade the tunnel near control point A. It is no longer a tunnel and the exit towards A is way more open.
  • Made the room next to control point A more interesting.
  • Fixed the gaps in setup gates.

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samjooma

L1: Registered
Oct 1, 2016
40
6
  • The area between blue spawn and control point A has been nearly completely remade:
    • Removed the hut on the red side that had health and ammo in it.
    • The balcony where blue's forward spawn is has a lot more cover now, and there is a ramp to it from red side.
    • Added a bridge to the control point.
    • Remade the hill that goes from A towards blue spawn. The tunnel under it and the platform next to it have been removed.
    • Blue spawn has been remade entirely.
    • And a lot more small changes...
  • The distance from A to B is now shorter, the room that is after A has been altered.

Read the rest of this update entry...