Minor problems spooky eyes and trigger_hurt

Flaffy

L1: Registered
Jul 31, 2015
34
0
So I've made a death pit near the cap point with some "spooky eyes" down in the hole.
When I see them in hammer they look around but when testing they aren't moving. Any ideas how to fix it?

In the death pit i put trigger_hurt so that players die when they fall in, but it doesn't say "finished off" in the kill feed when you get airblast someone into the pit. Should I use a different trigger_hurt or enable something?
 

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Flaffy

L1: Registered
Jul 31, 2015
34
0
I've found out what the problem with spooky eyes were, no problem now.
 

Coding Ethan

L2: Junior Member
Oct 12, 2014
93
109
Was the fix to raise the Damage Cap?
 

Coding Ethan

L2: Junior Member
Oct 12, 2014
93
109
What was the fix (solution to the problem)?
 

Flaffy

L1: Registered
Jul 31, 2015
34
0
I couldn't figure it our so i decompiled mann_manor and copied the eyes from there