- Dec 7, 2008
- 4
- 0
The map I am planning consists of a large above ground Blu base and multiple underground Red bases, the objective of the map is for Blu to capture points in each of the Red bases whilst Red has to capture Blu intel X number of times, the problem is would this be possible?
Personally, I believe many of the current maps which're played around TF2 servers are all far too similar, repetative even. The plan is to make the map unique and give the players on it a fresh experience compared to other, more regularly used map types.
No screenies of what's currently made due to it being far too early in creation and, chances are, will change radically over time. Thanks for reading.
Personally, I believe many of the current maps which're played around TF2 servers are all far too similar, repetative even. The plan is to make the map unique and give the players on it a fresh experience compared to other, more regularly used map types.
No screenies of what's currently made due to it being far too early in creation and, chances are, will change radically over time. Thanks for reading.