This is something...Different. It involves more than just a regular map, and for my project to work, it would require something several times larger than an average map.I'm not sure I understand what you are asking here, the compile time depends on how optimized your map is and if it's an expert compile or normal.
If you just want a fast compile to test out something that doesn't need visibility and lighting just set VVIS and VRAD to fast.
not sure if I phrased it correctly to how I meantHow are you expecting a computer to be able tp perform more calculations is the same amount of time?
how far can hints, func_details, area portals and those kind of things go?If you have a much bigger map, you can't just do some magic to still compile it in the time a normal map would compile (aside any factors of complexity).
without having to wait the many hours a final map can take