How do you make spawnpoints that correspond to certain control points being capped? ie a spawnpoint for red only if A has not been capped or both A and B have been capped.
I'm making a Mountain Lab like 3 CP attack and defense map, and I'd like there to be 3 different spawnpoints for red.
Thanks, sorry if this is a stupid or mundane question.
I'm making a Mountain Lab like 3 CP attack and defense map, and I'd like there to be 3 different spawnpoints for red.
Thanks, sorry if this is a stupid or mundane question.