Music towards the End of the round just like cp_snowplow

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XEnderFaceX

F1 Fan
Aug 18, 2015
316
98
Hi,

How can i trigger the ambient_generic 30 Seconds before the round ends?
 

XEnderFaceX

F1 Fan
Aug 18, 2015
316
98
im making a cp map based on eotl, theres a 60 Sec Setup, when it hits 30 sec the music already plays... how can i avoid that?
 
Last edited:

Izotope

Sourcerer
aa
May 13, 2013
698
764
im making a cp map based on eotl, theres a 60 Sec Setup, when it hits 30 sec the music already plays... how can i avoid that?
So you want the music to only play when the round is ending and not starting?
Create a logic_relay that plays your sound and have your 30second output trigger that relay instead.
Your relay needs to be disabled at start and you can enable it after the round has begun.