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koth_n2b72 A4

NoT2BaD

Mom, I accidentally carved a hollow sphere again!
Jul 18, 2015
45
10
koth_n2b72_a1 - Koth map in the product/process artstyle

Koth map in the process or product artstyle. mid might be cramped, but i wanna see how it plays first. Screenshots to come soon.
 

NoT2BaD

Mom, I accidentally carved a hollow sphere again!
Jul 18, 2015
45
10
Changelog
+Raised mid

+Changed one way drop down to two way

+Lighting improvements

+Optimization

+More ammo

+Spawn courtyard changes

+Raised height of some buildings to be more consistent with their clipping

+Added some blocks to represent buildings to replace the sudden skybox wall

+Widened flank route

+Added access to high ground on mid

Read the rest of this update entry...
 

NoT2BaD

Mom, I accidentally carved a hollow sphere again!
Jul 18, 2015
45
10
First time I've added soundscapes to a map, they work beautifully so far. I've changed my mind on the themeing and am now going for a Foundry theme. Screenshots to come in a bit.
+ added soundscapes
+ rethemed the map (was alpine, now foundry)
+ sightline adjustments
+added a door to dropdrown
+adjusted the exit to two buildings and added a barricade in front of the doors on either side of point

Read the rest of this update entry...
 

NoT2BaD

Mom, I accidentally carved a hollow sphere again!
Jul 18, 2015
45
10
So i didnt post screenshots for a3, my bad. However,we're moving on to bigger and better things now. And i do mean Bigger. The map has received a make over in terms of scale for both the spawns and the point area, and a new route has been added off the flank as well as a new entrance that connects yard to dropdown (i call it yard, its up to you tho). The foundry theme continues throughout, and the HDR works correctly now.

Changelog
+New building that provides a new route off the flank route and access to the buildings on either side of point
+fence wall now has an opening for access to dropdown
+spawns have been expanded, the fencing removed, and the visualizers pushed up to deter spawn camping.
+Mid is now much larger and more open

Read the rest of this update entry...