Fixing Map Pop In

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
How do i increase the render of the map? In my map the map only gets render part way and there is pop in.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
If you have an env_fog_controller in your map, it's causing the pop-in. Raise the entity's "Far Z Clip Pane" setting.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
If you have an env_fog_controller in your map, it's causing the pop-in. Raise the entity's "Far Z Clip Pane" setting.
I truned off the flog completely. And it still has a pop in. If you look at the map cp_3mannworks_4 you can see the issue.
 

Flipy

I like foxes
aa
Jul 20, 2016
170
1,019
What is the far z clipping plane set to be? If things are popping in, raise that value. Try it regardless if you have fog disabled or not
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
I truned off the flog completely. And it still has a pop in. If you look at the map cp_3mannworks_4 you can see the issue.

Can you delete the env_fog_controller entity, recompile, and then get back to us?

For reference, this is what your issue looks like:

yXSIJzX.jpg
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
Can you delete the env_fog_controller entity, recompile, and then get back to us?

For reference, this is what your issue looks like:

yXSIJzX.jpg
Yes that is the issue. I will delete it and then get back to you after compile.
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
Can you delete the env_fog_controller entity, recompile, and then get back to us?

For reference, this is what your issue looks like:

yXSIJzX.jpg
Its fixed. I had to remove it entirely the fog control 20170812175737_1.jpg
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
But now you have no fog. You could have just removed the farZ plane thingy by setting it to -1
I tend not to like fog anyway. So no big deal.
 
Mar 23, 2013
1,013
347
Aren't you editing an offial map? The fog adds to the design in a very subtle way. Your map will blend better into the skybox too even if it's not directly obvious. So removing the fog probably only has a negative effect on the design
 

FishyUberMuffin

War Paints Everywhere
Apr 26, 2015
954
186
Aren't you editing an offial map? The fog adds to the design in a very subtle way. Your map will blend better into the skybox too even if it's not directly obvious. So removing the fog probably only has a negative effect on the design
Okay, I will add the fog back but with the -1 on the far Z.