pl_goldtransport

pl_goldtransport A5c

Heroriks

L2: Junior Member
Aug 10, 2016
76
18
pl_goldtransport - Push the blu gold cart to the blu base while red tries to ambush you.

My timer started 12am GMT 4th of august.
As the blu team you need to push your gold cart to your base while red tries to ambush you.

Resources used -
Frontline Pack.
2017 summer 72hr jam poster.
Empty Payload carts - https://tf2maps.net/downloads/empty-payload-carts.2713/
A Boojum Snarks tf2 mapping ressources
Map start prefab - https://tf2maps.net/downloads/fr0z3ns-map-start-up-prefab.667/
Dynamite props - https://steamcommunity.com/sharedfiles/filedetails/?id=192786184
 

Da Froog

L1: Registered
Jul 19, 2016
30
7
mainly bugs, no gameplay feedback

*displacements not sewed
20170812160733_1.jpg


*weird shard point
20170812160751_1.jpg


*strange 2d frame around the door
20170812160817_1.jpg


*rock clips through wall
20170812160919_1.jpg


*missing texture
20170812160924_1.jpg


*can see through wall
20170812161049_1.jpg


*anotha one
20170812161055_1.jpg


*walking to this cabinet opens the other ones doors
20170812161155_1.jpg
 

Heroriks

L2: Junior Member
Aug 10, 2016
76
18
mainly bugs, no gameplay feedback

*displacements not sewed
20170812160733_1.jpg


*weird shard point
20170812160751_1.jpg


*strange 2d frame around the door
20170812160817_1.jpg


*rock clips through wall
20170812160919_1.jpg


*missing texture
20170812160924_1.jpg


*can see through wall
20170812161049_1.jpg


*anotha one
20170812161055_1.jpg


*walking to this cabinet opens the other ones doors
20170812161155_1.jpg
Few of these things have been fixed in A4a version of the map which isnt updated to the site due to 72hr showcase not being out yet :/ here is the A4a download tho https://www.dropbox.com/s/5dahcpaiub955e0/pl_goldtransport_a4a.bsp?dl=0
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
I remember trying this map. The layout was very good, but sentries are too strong in the first covered section, and the rock floors inside need to not be reflective, as it was very distracting to play with