I know certain people know approximate timings that it takes for players to reach certain destinations within particular maps through experimentation/personal research, but do we have (or is there) a reference database for timings over all the maps?
ie.
red scout takes xx.x seconds on average to reach pl on setup on badwater
red heavy takes ""
red engi takes xx.x seconds on average to reach cp3 on granary
etc... i'm sure you understand what i mean.
It would be pretty helpful to get an understanding particularly when it comes to A/D maps on approx setup times; because although one can modify the setup time to allow extra (or less) time. This means that attackers either attack too soon or are waiting ages in their spawn.
It would be nice to have a reference sheet compiled so that all beginners and even novices out there can test their maps efficiently. (similar to the jumping reference sheets in the VDC).
Though we would have to organise such a research event and be quite professional about it. If one is not already compiled.
ie.
red scout takes xx.x seconds on average to reach pl on setup on badwater
red heavy takes ""
red engi takes xx.x seconds on average to reach cp3 on granary
etc... i'm sure you understand what i mean.
It would be pretty helpful to get an understanding particularly when it comes to A/D maps on approx setup times; because although one can modify the setup time to allow extra (or less) time. This means that attackers either attack too soon or are waiting ages in their spawn.
It would be nice to have a reference sheet compiled so that all beginners and even novices out there can test their maps efficiently. (similar to the jumping reference sheets in the VDC).
Though we would have to organise such a research event and be quite professional about it. If one is not already compiled.