Neverending compile

KaydemonLP

L5: Dapper Member
Nov 17, 2015
204
63
Whenever i compile my map with normal vvis it doesnt end, i even let it on a few days and it still stayed the same
I dont know if i did something wrong with optimization.
Had this problem on other maps too.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
There probably is something wrong with optimisation.

Have you used any func_detail? Is the map properly sealed (aka not in a big box)? Have you read this: optimization.interlopers.net ?
 

KaydemonLP

L5: Dapper Member
Nov 17, 2015
204
63
There probably is something wrong with optimisation.

Have you used any func_detail? Is the map properly sealed (aka not in a big box)? Have you read this: optimization.interlopers.net ?
It is sealed and i have used func_details.
 
Mar 23, 2013
1,013
347
have you used func_detail properly like in the article? Look at your visleafs and see if they can be done better. no small world brushes creating oddly shaped or unecessary visleafs? Are larger brushes done for geometry world brushes? Do you have an extremly large open space?
 

KaydemonLP

L5: Dapper Member
Nov 17, 2015
204
63
have you used func_detail properly like in the article? Look at your visleafs and see if they can be done better. no small world brushes creating oddly shaped or unecessary visleafs? Are larger brushes done for geometry world brushes? Do you have an extremly large open space?
I do have large open spaces (2 of them)
 
Mar 23, 2013
1,013
347
Try using func_vuscluster on thise spaces. Mind that it basicly turns all visleafs in the volume into a singe big visleaf so it can only decrease performance. Thats why you need to use them carefully. If the open space is outside if the playabke area, you can often use them more safely (though perhaps a 3d skybox is better).

You should understand how visleafs and viscluster work to use them efficiently as they might mess up performance if used carelessly.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
I am now very curious to see what this map is like, because it's hard to make something so complicated that VVIS can't handle it. Screenshots of how it looks with func_detail hidden would be helpful too.
 

guest3444307

L1: Registered
Aug 3, 2017
5
0
I Have This Problem Too and I think I found the solution to it, Go to task manager and delete the VVIS instance, it gets stuck even noticing its finished for some reason, so if your confident enough, end the VVIS instance and it should go to VRAD and it should finish just fine.