- Jan 23, 2017
- 223
- 64
I recently got reminded that no draw will cut visleaves. I have a map from a friend who wanted a bit of help correcting a few things. It has some walls made of nodraw as func_respawnroomvisualizer to keep the opposite teams out of some areas.
Is this anything of any concern? Is there another texture to use for it? I gave the trigger texture a try but it made the walls visible to the opposite team but invisible to the ally team when they should be invisible to both teams.
Is this anything of any concern? Is there another texture to use for it? I gave the trigger texture a try but it made the walls visible to the opposite team but invisible to the ally team when they should be invisible to both teams.