Custom Skybox

Punished Lawbringer

L1: Registered
Jul 14, 2017
16
0
I'm currently having an issue with custom skyboxes. I'm already knee deep into my payload map which is Frontline/Mayann themed, yet a skybox which is included with the Frontline resource pack is not recognized by hammer and causes an error which doesn't show its texture while in the game.

Anyone know how exactly to get around this?
 

killohurtz

Distinction in Applied Carving
aa
Feb 22, 2014
1,016
1,277
You may not be using the actual name of the sky. The Frontline zoo uses a special example version of each of the sky materials for display purposes (named sky_something_ex) but the real ones are called sky_something_01. Check the comments box in the line of entities next to the sky.
 

Punished Lawbringer

L1: Registered
Jul 14, 2017
16
0
You may not be using the actual name of the sky. The Frontline zoo uses a special example version of each of the sky materials for display purposes (named sky_something_ex) but the real ones are called sky_something_01. Check the comments box in the line of entities next to the sky.
Okay, so that worked, found out I misspelled it.

But now I'm getting the error:

"can't load skybox file skybox/sky_name_01 to build the default cubemap!"

Can't I just skip it though right? So far it looks fine in the game.

 

henke37

aa
Sep 23, 2011
2,075
515
That's a normal error. Everyone gets that one because valve can't be bothered to lower it from an error to the notification it is. And it doesn't matter, since you are supposed to build proper cubemaps anyway.