Conveyor Belt

[prefab] Conveyor belt 2017-07-20

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
This ZIP file contains: One (1) custom material of a conveyor belt (using one of the ribbed door textures) that animates at exactly 32 units per second; one (1) uncompiled map demonstrating how this can be used in conjunction with path_track and func_tracktrain entities.

Do be advised that this is going to wreak havoc on your edict count—there's three dynamic entities for each item, at least—so probably don't try to build an entire working milk factory using this method. The ideal solution for a game this complex would be to just have a single animated model of everything. But assuming you lack either the skill or software to make such a thing, this will work in a pinch as a proof of concept to show someone who can, if nothing else.

Also, this does not work on players. Conveyor belts are not rides. Please exit the conveyor belt.
 

tyler

aa
Sep 11, 2013
5,102
4,621
Does the model matter? Could I easily scale this up to carry the mining crates, or barrel crates, or oil drums? Will I need to adjust the speed if I have to make the trains larger?

I also discovered there is a gap at some point http://i.imgur.com/xqEtt.jpg
 
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Mould

L2: Junior Member
Apr 9, 2010
52
3
Perrrfect, just what I needed. Is this free for use on any map?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
Yes.

And yyler I've been looking over the file to try to figure out where the gap is coming from, and I don't know what the deal is with that. They're all lined up perfectly on my end. Maybe it's just a matter of a delay in teleporting props from the end to the beginning?

Also, yes, the prefab should be adaptable to any size props without needing to change any variables, just the distance between the path_tracks. You'll probably also want to resize the func_tracktrains to match so it's easier to keep track of things, but the size and position of them doesn't really matter (I have the brushes stretched out like this because I thought it would let players ride the track, but for some reason it doesn't work).
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
Hey, is there a way I can convert this back into a download thread? I think the resources subforum is eligible to have threads double as downloads now, and I still have the file... somewhere around here.
 

Cynder loves Portal

L420: High Member
Jan 9, 2016
434
103
"Turret redemption lines are not rides, please exit the turret redemption line."

"This is a sterile environment; please refrain from riding on the turret line."
 
P

Prosciutto

"Turret redemption lines are not rides, please exit the turret redemption line."

"This is a sterile environment; please refrain from riding on the turret line."
you do know you bumped an pretty old thread and that this post is kinda useless?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,696
2,580
"Turret redemption lines are not rides, please exit the turret redemption line."

"This is a sterile environment; please refrain from riding on the turret line."
Yes thank you Ted that was the joke