TF2 Frontline tank model question

the_cool_master

L1: Registered
Jul 19, 2017
2
0
Hello I am trying to make a payload map with the frontline payload cart and im trying to use one of the animated tank models so when the payload shoots the tank it sets the default animation to explode is there a way that i could keep the animation from replaying or something like that? thanks!
 

MOCOLONI

L6: Sharp Member
Dec 16, 2014
373
89
You could make the prop a prop_dynamic_override and give it a name so you can also trigger an animation for it, but it won't be a prop_physics then (meaning that once Breaking it off a phys_constraint, the model will simply disappear/get removed from the map). For looping animations, you could use a logic_timer for that, setting the appropriate re-fire time.