- Jul 11, 2017
- 6
- 0
WaveSchedule
{
StartingCurrency 20000 // How much currency each player starts with. Normally 400 is a good starting point, but increased to 20k for the purpose of this test script.
RespawnWaveTime 10 // This is the maximum respawn time, in seconds for players when they die. Starting at 2 seconds, it grows 2 seconds per wave.
--snip---
//WAVE 11 ////////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// This wave demonstrates a support WaveSpawn.
// Support WaveSpawns continue to run and output an infinite number of bots until the other non-support
// WaveSpawns have been eliminated.
// Currency in support WaveSpawns will be distributed amongst the first bots spawned until the TotalCount is reached.
// After the total count, support bots will no longer drop currency.
// If the wave ends and not all of the support currency has been dropped, that remaining currency will dropped by
// the last support bot killed.
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Wave
{
StartWaveOutput
{
Target wave_start_relay
Action Trigger
}
DoneOutput
{
Target wave_finished_relay
Action trigger
}
Checkpoint Yes
WaveSpawn // This WaveSpawn is NOT support. When all 15 scouts are killed, the support bots will stop spawning.
{
Where spawnbot
TotalCount 150
MaxActive 10
SpawnCount 10
WaitBeforeStarting 0
WaitBetweenSpawns 8
TotalCurrency 500
TFBot
{
Template T_TFBot_Scout_Melee
}
}
WaveSpawn // This is the support WaveSpawn.
{
Where spawnbot
TotalCount 4 // For a support WaveSpawn, this number is used to divide the currency. In this case, only the first 4 support bots will drop currency, yet an infinite number of bots may be spawned.
MaxActive 4
SpawnCount 10
WaitBeforeStarting 2
WaitBetweenSpawns 5
TotalCurrency 350
Support 1 // Sets this WaveSpawn as support.
TFBot
{
Template T_TFBot_Demoman_Knight
}
}
here
here
Yeah, it doesn't work. old.mvm.tf works tho.Well doesn´t mvm.tf not work anymore ? :?
I tried that and it completely failed. It added bots not even specified and it was all contained on 3 long linesYeah, it doesn't work. old.mvm.tf works tho.