[Fixed] [MvM] Robots not spawning in spawn

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SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
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Me and my group have a problem on our map, Helix. Our map has three main robot spawns. Two in the "A" section of our map, and one in the "B" section of the map. The two in the "A" section work, but for some reason the "B" spawn does not spawn the robots in the spawn room, but instead on ground level.

We don't know how to fix this. Please help!

screen1.PNG


(The Green is where the robots spawn. The blue structure is where the robots -should- spawn. The nodraw are respawnvisualizers. The trigger brushes are the path that the robots take to the bomb site.)

I've included the VMF for only the "B" spawn, as I still firmly believe that the problem is with the blue spawn itself. If I am wrong, I can supply the entire map's VMF.
 

Attachments

  • mvm_helix_b_landing.vmf
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zahndah

professional letter
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Jul 4, 2015
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Does the "B" spawn have a nav mesh where the bots should be spawning? if not mark it with nav_mark_walkable then put nav_generate_incremental into the console to generate a nav mesh there.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
Does the "B" spawn have a nav mesh where the bots should be spawning? if not mark it with nav_mark_walkable then put nav_generate_incremental into the console to generate a nav mesh there.

That worked.

How the hell was it that easy.
 

henke37

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Sep 23, 2011
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Who is note?
 

Crowbar

Spiritual preprocessor
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Dec 19, 2015
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My guess is mistyped bots.
Second thought: Might have been autocorrection. If so I feel you frey, autocorrection/autocompletion gets in the way so much when typing specific terminology but without it typing is hella slow
 
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