Hammer Run Map Old Version again and again

bruce9086

L1: Registered
Jun 9, 2017
2
0
  • Here is my log
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Mapping\ach_ginfan_v1.vmf
    Error: displacement found on a(n) func_detail entity - not supported (entity 22, brush 6)



    4 threads
    reading c:\mapping\ach_ginfan_v1.bsp
    reading c:\mapping\ach_ginfan_v1.prt
    LoadPortals: couldn't read c:\mapping\ach_ginfan_v1.prt



    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']

    Loading c:\mapping\ach_ginfan_v1.bsp
    No vis information, direct lighting only.
    1865 faces
    485788 square feet [69953560.00 square inches]
    8 Displacements
    27306 Square Feet [3932160.00 Square Inches]
    3 direct lights
    0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<0.0086 sec>
    0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
    0 of 0 (0% of) surface lights went in leaf ambient cubes.
    0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
    Ready to Finish

    Object names Objects/Maxobjs Memory / Maxmem Fullness
    ------------ --------------- --------------- --------
    models 9/1024 432/49152 ( 0.9%)
    brushes 274/8192 3288/98304 ( 3.3%)
    brushsides 3325/65536 26600/524288 ( 5.1%)
    planes 7154/65536 143080/1310720 (10.9%)
    vertexes 2808/65536 33696/786432 ( 4.3%)
    nodes 888/65536 28416/2097152 ( 1.4%)
    texinfos 234/12288 16848/884736 ( 1.9%)
    texdata 33/2048 1056/65536 ( 1.6%)
    dispinfos 8/0 1408/0 ( 0.0%)
    disp_verts 648/0 12960/0 ( 0.0%)
    disp_tris 1024/0 2048/0 ( 0.0%)
    disp_lmsamples 63584/0 63584/0 ( 0.0%)
    faces 1865/65536 104440/3670016 ( 2.8%)
    hdr faces 1865/65536 104440/3670016 ( 2.8%)
    origfaces 1258/65536 70448/3670016 ( 1.9%)
    leaves 898/65536 28736/2097152 ( 1.4%)
    leaffaces 1909/65536 3818/131072 ( 2.9%)
    leafbrushes 553/65536 1106/131072 ( 0.8%)
    areas 3/256 24/2048 ( 1.2%)
    surfedges 13770/512000 55080/2048000 ( 2.7%)
    edges 7709/256000 30836/1024000 ( 3.0%)
    LDR worldlights 3/8192 264/720896 ( 0.0%)
    HDR worldlights 3/8192 264/720896 ( 0.0%)
    leafwaterdata 0/32768 0/393216 ( 0.0%)
    waterstrips 100/32768 1000/327680 ( 0.3%)
    waterverts 0/65536 0/786432 ( 0.0%)
    waterindices 1314/65536 2628/131072 ( 2.0%)
    cubemapsamples 0/1024 0/16384 ( 0.0%)
    overlays 0/512 0/180224 ( 0.0%)
    LDR lightdata [variable] 836192/0 ( 0.0%)
    HDR lightdata [variable] 836192/0 ( 0.0%)
    visdata [variable] 0/16777216 ( 0.0%)
    entdata [variable] 9885/393216 ( 2.5%)
    LDR ambient table 898/65536 3592/262144 ( 1.4%)
    HDR ambient table 898/65536 3592/262144 ( 1.4%)
    LDR leaf ambient 4303/65536 120484/1835008 ( 6.6%)
    HDR leaf ambient 4309/65536 120652/1835008 ( 6.6%)
    occluders 0/0 0/0 ( 0.0%)
    occluder polygons 0/0 0/0 ( 0.0%)
    occluder vert ind 0/0 0/0 ( 0.0%)
    detail props [variable] 1/12 ( 8.3%)
    static props [variable] 1/2586 ( 0.0%)
    pakfile [variable] 506/0 ( 0.0%)
    physics [variable] 105063/4194304 ( 2.5%)
    physics terrain [variable] 440/1048576 ( 0.0%)

    Level flags = 0

    Total triangle count: 4960
    Writing c:\mapping\ach_ginfan_v1.bsp
    5 seconds elapsed

 

Freyja

aa
Jul 31, 2009
2,994
5,813
Error: displacement found on a(n) func_detail entity - not supported (entity 22, brush 6)

this causes your map to fail compiling and the game will load whatever version that last compiled successfully.

Select your displacements and go Tools > Move to world
 

bruce9086

L1: Registered
Jun 9, 2017
2
0
Error: displacement found on a(n) func_detail entity - not supported (entity 22, brush 6)

this causes your map to fail compiling and the game will load whatever version that last compiled successfully.

Select your displacements and go Tools > Move to world

Thanks dude, It's works.