- Mar 23, 2013
- 1,013
- 347
I have a simple texture I want to be compiled as water:
It looks like this:
But what do I have to put in the VMT to make this texture visible on the water? no additional effects are necessary. Kinda like the toxic water in Portal 1: https://developer.valvesoftware.com/w/images/7/7e/PoisonWater.jpg
It looks like this:
But what do I have to put in the VMT to make this texture visible on the water? no additional effects are necessary. Kinda like the toxic water in Portal 1: https://developer.valvesoftware.com/w/images/7/7e/PoisonWater.jpg