Hey guys,
My map still only has normal brush and light_environment
But after compile it looks like this:
It has leaks, but can they be the only problem? Or also because of all the brushes?
Should I just ignore it and continuous, or what can I do to fix them?
(I'm thinking about dropping it and make something simpler)
Thanks
My map still only has normal brush and light_environment
But after compile it looks like this:
It has leaks, but can they be the only problem? Or also because of all the brushes?
Should I just ignore it and continuous, or what can I do to fix them?
(I'm thinking about dropping it and make something simpler)
Thanks