[Unsolved] all textures turn black.

[Soap] SteelCroix

L1: Registered
Apr 2, 2017
28
1
I spent like 40 hours with my new alpha map. See the problem is I located it to be in the VIS stage but all the textures turn black and the only light is light_environment. All the models are fine and there are no leaks present so IDK.
 

Freyja

aa
Jul 31, 2009
2,994
5,813
Make sure the origin point of your map is not inside a solid brush, this is usually the cause. If it doesn't help you have a broken light and will have to cordon until you can identify it.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Yes, I know two reasons for that, and it happens fairly often, so: 1) the origin inside solid geometry, or 2) a light entity inside solid geometry.
 

Gandalf

L1: Registered
May 15, 2017
19
0
That problem is inside of Hammer, or when you run the map?
If is when you run the map, that could be a compile problem.
 
Mar 23, 2013
1,013
347
It could be a faulty brush that causes this. Try compiling parts of your map to see when it turns black to hunt it down. You can use the cordon tool but you can also lock up parts of the map by compleetly sealing them off from eachother with word brushes (like you'd seal your map from leaks), only the area with the issue will be black.