- Nov 16, 2007
- 1,051
- 150
Ok, I decided to make pressure a tc map. Well, something between tc and dustbowl, but underwater
Anyway, the shark is semi-done. I want to work a bit more on the texture, have to look how I get normal maps to work in source and spec maps... than we can start.
Now back to c++ for a while
Anyway, the shark is semi-done. I want to work a bit more on the texture, have to look how I get normal maps to work in source and spec maps... than we can start.
Now back to c++ for a while