Texture 'issue'*FIXED*

DrSquishy

we've all had better times to die
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Feb 10, 2017
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I am making a warehouse type building and to do this, i decided to have a curved roof, divided into sections. The problem is, I want to use skylights but when I try to bridge the glass between 2 overlapping sections, one is still visible behind the other, making a horrible looking texture. how can I stop the second glass layer from appearing behind the first without nodrawing the whole thing?
overlap.jpg
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
Align the textures skylight textures. Select the lowest face, then do alt+right click on the upper face. This will align those two. Now you'll need to repeat this till you reach the end, so you have to select the newly aligned face and then repeat on the next one, or else it'll be unaligned again. This works for aligning textures on curved surfaces like yours.

edit: fix the brushes so it doesn't overlap (could be invalid solids tho), then what i mentioned above if you still wanna align yo stuff
 

Pocket

Half a Lambert is better than one.
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Nov 14, 2009
4,694
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Is that bent blue line the underside of your arch? Because if it is, you're trying to make the brush concave, and Source won't tolerate that.
 

DrSquishy

we've all had better times to die
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Feb 10, 2017
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Is that bent blue line the underside of your arch? Because if it is, you're trying to make the brush concave, and Source won't tolerate that.
Yes it is
 

Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
You gotta fix it then. Otherwise your vmf goofs up if you don't fix the invalid solid.
 

DrSquishy

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Feb 10, 2017
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Tumby

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May 12, 2013
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What not to do:
8f58cb733d.jpg

ae6a80c11a.jpg
Use the Vertex Tool :vertexmanip: to make this:
ae82550b63.jpg


As long as both brushes are worldbrushes or are part of the same brush entity (func_detail, func_door...), the faces inbetween will be culled away. If that is not the case, use the Texture Application Tool :faceedittool: to apply the tools/toolsnodraw :nodraw: material on these faces.
adca76bb5f.jpg
 

DrSquishy

we've all had better times to die
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Feb 10, 2017
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Thanks everyone.