- Jan 19, 2008
- 332
- 64
As some of you are aware I began working on a map a number of months back that I never finished. I learned a lot and actually impressed myself a fair bit on the overall quality of what I created.
There was something, however, that I found frustrating and was probably one of the motivations I had for stopping work on the project. I don't think my method, my process, was particularly well structured. I lacked a final vision and I was a little scatterbrained as far as what areas I decided to work on. So, while the results were pretty good, I really couldn't keep things together to the end.
This brings me to my point, which is actually a question for those of you more wise in the ways of map making than I. What is your process? Some of you out there have created some really phenomenal maps and while there are plenty of tutorials and resources that will help me to learn skill and technique I'm curious what steps you take to create your maps. When you first get an idea, what do you do? Do you block out your first design on paper or in Hammer? What do you focus on first? What do you focus on last? When do you decide a map is ready for beta, or for release? Overall, what is the process you go through?
I'm hoping a little insight into this area of mapping will help me to understand or formulate a methodology that will keep me on track when mapping, and perhaps it will do the same for other would-be mappers out there.
There was something, however, that I found frustrating and was probably one of the motivations I had for stopping work on the project. I don't think my method, my process, was particularly well structured. I lacked a final vision and I was a little scatterbrained as far as what areas I decided to work on. So, while the results were pretty good, I really couldn't keep things together to the end.
This brings me to my point, which is actually a question for those of you more wise in the ways of map making than I. What is your process? Some of you out there have created some really phenomenal maps and while there are plenty of tutorials and resources that will help me to learn skill and technique I'm curious what steps you take to create your maps. When you first get an idea, what do you do? Do you block out your first design on paper or in Hammer? What do you focus on first? What do you focus on last? When do you decide a map is ready for beta, or for release? Overall, what is the process you go through?
I'm hoping a little insight into this area of mapping will help me to understand or formulate a methodology that will keep me on track when mapping, and perhaps it will do the same for other would-be mappers out there.