Custom texture ports?

DrSquishy

we've all had better times to die
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Feb 10, 2017
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So, i have created some custom textures and blends in source filmaker, using 2 textures: cobblewall001(Which I found in the tf/materials/brick in the source filmaker folders(C:\Program Files\Steam\steamapps\common\SourceFilmmaker\game\tf\materials\brick(thats the only place I could find the textures))) and snowwall001a(from hl2(the same sort of sub folder except in the hl2 folder under nature)) and have made one into a belnd combining them(I have tested this and it works) and another was just a version where i changed the properties of the snow to make it slippery. These both worked fine and as intented ingame when testing it, but on other computers, the textures are just replaced with purple and black squares and lose all surface properties!Is there any way to move the custom textures I used(2 vmt's and 3 vtf's) over to other computers automatically?
 

DrSquishy

we've all had better times to die
aa
Feb 10, 2017
1,297
974
Turtleboy, you made me realise i am an idiot. I watched most of that video, but not the end where they explained custom content;/