Robot carrier missing treads

Yabayabayaba

L5: Dapper Member
Jun 2, 2016
243
77
I am attempting to make an mvm map on a large cargo truck being chased by the robot carrier. Upon inspection however, I have found the carrier prop is missing treads on the right side. Any help or suggestions would be appreciated
mvm_troubleshoot1.PNG
 

iiboharz

eternally tired
aa
Nov 5, 2014
857
1,291
I believe one side is missing treads as a result of the carrier typically only being seen from the one side. Valve optimization at its worst.
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
Yup. You always look at their left side so Valve didn't even bother with making the treads on the right side.
 

Yabayabayaba

L5: Dapper Member
Jun 2, 2016
243
77
any solutions though? could I get someone to make a fixed version?
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
better yet, copy the tracks and flip them so it can be used however needed
 

Yabayabayaba

L5: Dapper Member
Jun 2, 2016
243
77
The treads are fused to the body, someone with modeling skills would have to slice it off. I have no experience, there is virtually no chance I could do it. If necessary I could modify the map to re position the carrier to where you can't see the treads.