Hammer breaks when compiling

goem

L3: Member
Sep 15, 2016
104
83
So I'm making a joke map, called plr_byetower (there's no tower). When I try to compile it to test, the following message is spammed a few times in the compiling process window, and then it freezes shortly after.

qhull precision error: Only 4 facets remain. Can not merge another
pair. The convexity constraints may be too strong. Reduce the
magnitude of 'Cn' or increase the magnitude of 'An'. For example,
try 'C-0.001' instead of 'C-0.1' or 'A-0.999' instead of 'A-0.9'.

I have no idea what this means and/or why it's happening. help pls :(
 

Blade x64

Logical insanity
aa
Sep 3, 2009
239
633
That error can usually be ignored. The compile window freezing is a feature of Hammer, it doesn't mean the compile stopped. If you open up the log file in notepad you'll see progress.
 

squ1rrel

L4: Comfortable Member
Apr 11, 2016
167
24
As blade indicated, the hammer compile log is a bit touchy (similar to tf2 while connecting to a server).
I recommend using compile pal as the compile log doesn't throw a tantrum if you try to interact with it.
 

goem

L3: Member
Sep 15, 2016
104
83
That error can usually be ignored. The compile window freezing is a feature of Hammer, it doesn't mean the compile stopped. If you open up the log file in notepad you'll see progress.
I know that it freezes a lot, but it doesn't usually spam these qhull errors at me. Normally, it takes like 5 minutes at most to load a full valve map (I have 16GB ram), but this time I'm just trying to load my hightower without a tower and it won't load after 20 minutes.

It spams the same error message when I use compile pal as well.
 
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