[April Fools] Points Get

CTF [April Fools] Points Get a1

The_Evil_Pickle

L2: Junior Member
Mar 19, 2015
60
83
[April Fools] Points Get - Kill enemies to get points, spend points on upgrades!

This map was built from an orphaned map made by Sergis, so the layout of the map was done by him. I just added a whole bunch of logic entities to give the map some additional features.

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In your spawn room is a white tile that teleports you to a separate room, shown above. The counter on the wall represents how many points the map has awarded you (1 point per kill). Using the buttons on the left and right of this counter allows you to spend those points on abilities. What the ability is and how many points it costs are written on the sign above the button.

The most expensive option is "pick ultimate," which gives you a choice between three powerful upgrades: invisibility, crits, and 75% dodge chance. Once you have picked one of these ultimates, you cannot gain another.

Points are reset when the round ends. Points spent are lost, so you must choose carefully between picking up cheap upgrades early or saving up for more powerful ones. Spend your points wisely to become as powerful as possible!
 

Hipster_Duck

L2: Junior Member
Dec 20, 2015
99
71
I agree with Diva it's a great idea, and I also understand it's a joke map, but if one team is stomping the other this seems like it's just going to further help them stomp.
 

The_Evil_Pickle

L2: Junior Member
Mar 19, 2015
60
83
Very cool idea. Are medics able to thrive in this game mode or do assists count?
Assists don't count, sadly. Medics are at a disadvantage because of this, but there is one upgrade that heals nearby team-mates, so if you want to heal people that's an option at least.

if one team is stomping the other this seems like it's just going to further help them stomp.
...true. Hadn't thought about that much. But since it's ctf, if one team becomes much stronger than the other, they'll just win and points/upgrades will be reset. Plus if it's only a few select members of the team doing most of the stomping, they'll run out of things to spend points on, giving other players the chance to catch up.

It's also possible to pick counters to powerful players. A spy with speed boost is very effective against a heavy with mini-crits and defense, even though speed is much cheaper than the heavy's upgrades. But a fast mini-crit pyro would beat fast spy, ranged dps with defense beats speed pyro... etc.