Viaduct Reduced to its Minimum

Diva Dan

hello!
aa
Mar 20, 2016
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1,951
y9Y8gWQ.png


(Or how Asd would call it, back to b1)


This thread includes a download to a VMF of viaduct but with everything unimportant to it's structure stripped away. This means detail props, gameplay logic (spawnroom are left in), and most func_Details are gone. The file comes with basic clipping that is a little rough around the edges and doesn't have any optimization. I figured I shouldn't go through the trouble when anyone using the VMF would be modifying it a lot anyways.

Each teams side is signified by colored roofs near mid

I hope people find this file useful for testing gameplay changes before taking on editing the final map!
 

Attachments

  • koth_viaduct_dev.vmf
    1.8 MB · Views: 209

Diva Dan

hello!
aa
Mar 20, 2016
1,024
1,951
In my new , koth_rtd, I reduce the map further and replace every single prop with brushes if you want that. Ive included the vmf in this comment. Keep in mind it still has all the logic of the map so please don't use that aspect :p
 

Attachments

  • koth_rtd_a3.vmf
    2.5 MB · Views: 181