New Problem with hammer

RaVDice | trade.tf

L1: Registered
Mar 2, 2017
45
1
In hammer everything looks fine but when i run the map it looks like this:

http://imgur.com/oxJTjUA

http://imgur.com/0yxpJfC

Any Suggestions?
 
Last edited:

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Looks like you have a big skybox/nodraw brush clipping into the map, can you show a screenshot of the scene in hammer?
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
The easiest way is ShareX, but if you don't want to download any software press prt scrn on your keyboard, ctrl-v in Paint, and save and upload the image to imgur.
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,257
999
Hi, there.

I'm not sure what's going on, but the two screenshots look like separate issues, to me. I won't make a guess on what is happening in the first, though it is probably related, but in the second, it looks like you have a skybox camera entity within your map area that is repeating the geometry in the 3D skybox. Track it down, hide it, save the VMF and recompile to see what happens.

if you still have trouble, I think the best thing to do would be to upload both a copy of your VMF and a copy of the BSP it produced when you compiled. Pop them both in to a ZIP file and we'll have a look.
 

MOCOLONI

L6: Sharp Member
Dec 16, 2014
373
89
I see white lines in your Hammer screenshots, which means that these brush entities are grouped. Grouped entities used to give me errors in the past, so it could be that. I'm also not sure if they were supposed to be func_detailed instead.