Paraglyph

CP Paraglyph a4

GregoryTheGamer1112

L1: Registered
Mar 6, 2016
30
6
Paraglyph - Battle against RED to claim the temple's treasure in my first REAL map.

Somewhere in the ruins of an ancient Mayan temple, there lays a large stash of Australium present inside the temple. BLU wants to gather it in order to power up their weapons. However, RED had somehow managed to collect the treasure, but they already managed to take control of the ENTIRE temple. Now, BLU must battle against RED to claim the temple's treasure in my first REAL map.

Hello everybody, for all 6 of you that read this: https://tf2maps.net/threads/my-plan-for-2017.30926/ I said that I was working on a new map project. Well, here it is! And yes, its a Mayann themed map.

Features: 3 Control Points, With the second one guarding the third point from being accessed by BLU via a gate which is unlocked by capping the second point.

Credits:
Muddy: For giving me info on how to make the second point gate.
Sean "heyo" Cutino and Matt "vhalin" Leahy: For the assets from Borneo.
The Mayann Team: For the other assets.
Valve: For Making TF2 a thing.
And You: For playing my map.

Screenshots:
View attachment 43711 View attachment 43712 View attachment 43713 View attachment 43714 View attachment 43715 View attachment 43716
 

Idolon

they/them
aa
Feb 7, 2008
2,107
6,116
roaDCUM.jpg

i can only tell there's a player in this screenshot because of the rocket launcher skin. make a light_spot, set its color/brightness to 255 255 255 1000, and just spam it all over your ceilings. brighten/darken them as necessary to make everything playably bright.