koth_collide

KotH koth_collide a5

Dopluxx

L1: Registered
Feb 23, 2017
19
0
collide (beta) - a small building that is home to both teams.

this is my first map and I've only tested with bots. i don't know if i got the tags right. this map is a koth map where both teams base are connected. i did not take any snapshots yet but i will get them soon.
 

Aquadango

L2: Junior Member
May 21, 2016
93
94
Usually when you first release your map it's in alpha for player testing and layout testing.
 

suber36g

L3: Member
Jan 20, 2017
134
37
if it called beta, then why is it a1 which is short for Alpha 1, it should be b1.
 

Dopluxx

L1: Registered
Feb 23, 2017
19
0
in this update, i only changed one side to see if its functional and looks good. things i changed is the stairs. the stairs to the second level are now actually stairs. and i changed the size and layout of the room that leads to the control point.

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Dopluxx

L1: Registered
Feb 23, 2017
19
0
i fixed the file type and i started to work on redesigning the spawn rooms. originally i was going to release a4 when i finish the spawn rooms and add lighting but i had to get this version out so people can actually play on it.

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BigfootBeto

Party Time 2.0!
aa
Jun 8, 2016
496
847
Looks like it's fullbright. Make sure you have some lights or that you don't have a leak.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
I'd actually suggest making the map playable from the very first public version of it.
 

iiboharz

eternally tired
aa
Nov 5, 2014
857
1,291
Yeah - you really shouldn't release your map if it's fullbright or leaking, let alone both. It's bad practice and can cause issues when the map is running on a server.
 

Dopluxx

L1: Registered
Feb 23, 2017
19
0
i started to work on redoing the spawn rooms and added lighting. the current lighting is only temporary and some areas are just poorly lit. there areas like corners and will get more lighting in the future. the next update may take a while because i cant figure out how to make stair cases with the arch tool.

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