VIDE dont pack files into bsp

Mr.Lol

L1: Registered
Jul 12, 2016
22
2
i use mayann content pack and i tried several times to pack used assets to the bsp with vide, but it doesn't. on the step with auto adding files into bsp when i press "auto" lines keep the red color on it, and the size on all assets is N/A. can you help me?
 

Cynder loves Portal

L420: High Member
Jan 9, 2016
434
103
When you click auto on the VIDE scan screen,

2.png




you need to also click the apply button to put the files into BSP before you save it.
3.png


It should look like this when you click apply.

4.png




The N/A in asset list means you do not have those files or they weren't added to the scan list for reasons unknown.

Hope this helps you.
 
Last edited:

Mess About

L7: Fancy Member
Jan 16, 2017
404
178
did you save your Mayann content pack into a separate custom folder? ,do it then when you browse for "base scan directory", lead it right into that folder

it not gonna work if you just choose \Team Fortress 2\tf\custom
but \Team Fortress 2\tf\custom\Mayan theme\ , it will
 

Mr.Lol

L1: Registered
Jul 12, 2016
22
2
did you save your Mayann content pack into a separate custom folder? ,do it then when you browse for "base scan directory", lead it right into that folder

it not gonna work if you just choose \Team Fortress 2\tf\custom
but \Team Fortress 2\tf\custom\Mayan theme\ , it will
but, when i do like this, i need to manually choose the files that i need to add? because if i click "auto" it add whole list of assets, and bsp become more tough
 

Nixon

L3: Member
Jan 10, 2017
114
75
I would recommend just using compilepal, vide can be buggy sometimes. Not to say it's entirely useless, I still use it all the time to view the content of my maps to check if their all the way packed