In Garrysmod there is an entity, called env_skypaint, which allows you to change the skybox while you are playing, without using sv_skyname and map reloading. So the question is:
Is there any analog of env_skypaint in tf2, or way to change skyboxes on the go, or way to port it from GM (Maybe packing fgd's inside .bsp or something)?
Is there any analog of env_skypaint in tf2, or way to change skyboxes on the go, or way to port it from GM (Maybe packing fgd's inside .bsp or something)?