env_skypaint analogs

Grubzer

L5: Dapper Member
Jan 3, 2016
203
39
In Garrysmod there is an entity, called env_skypaint, which allows you to change the skybox while you are playing, without using sv_skyname and map reloading. So the question is:
Is there any analog of env_skypaint in tf2, or way to change skyboxes on the go, or way to port it from GM (Maybe packing fgd's inside .bsp or something)?
 

henke37

aa
Sep 23, 2011
2,075
515
Sorry, but entity classes has to be part of the server and client dlls for the mod. And tf2 already counts as a mod. So unless you know someone with access to the source code of both games, you can't port it.