5CP map spawn issues

Thazunex_

L1: Registered
Feb 15, 2017
5
0
Hey I'm relatively new at creating 5CP maps and I'm running into an issue involving spawns, I try to find tutorials but I can't, can anyone tell me how to make it so a team goes to a forward spawn upon capping?
 

sooshey

:3c
aa
Jan 7, 2015
514
410
Put spawn points in every spawn room in the map. Name every spawn point in the same room the same name (for example, first spawn points could be bluspawn1 and forward spawn points could be bluspawn2). When a point is captured, use outputs from the point to enable new spawn points and disable the old ones.
 

Thazunex_

L1: Registered
Feb 15, 2017
5
0
Put spawn points in every spawn room in the map. Name every spawn point in the same room the same name (for example, first spawn points could be bluspawn1 and forward spawn points could be bluspawn2). When a point is captured, use outputs from the point to enable new spawn points and disable the old ones.

Thanks, I'm sorry to ask but I am new, but what type of output would that be?
 

Thazunex_

L1: Registered
Feb 15, 2017
5
0
Thanks man... that was blocking me quite a bit, may gabens light shine upon you (just kidding I never do that)