Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Improved Steam Voice support for servers that have enabled it
    • Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
    • Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
    • Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
    • Improved compatibility with Steam client beta
  • Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
  • Fixed an animation bug that would cause the client and server hitboxes to become out of sync
  • Fixed the Scout not playing the correct animation when using the Shortstop's Alt-Fire to shove someone
  • Fixed some missing VO sounds for the Scout when he picks up a baseball
  • Fixed Spectators seeing the fake death notices for the Spy when he feigns death
  • Fixed the Widowmaker not doing increased damage when the Sentry's target is a building, boss, or tank
  • Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank
  • Fixed the Scout not getting assists for shoving players while using the Shortstop
  • Fixed not being able to use non-tradable Giftapults
  • Fixed powerups sometimes being removed from the game in Mannpower mode
  • Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
  • Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
  • Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
    • Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
  • Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
  • Updated the model/materials for The Snowmann to fix some LOD issues
  • Updated the localization files
  • Added Gift Wrap back to the Mann Co. Store at a reduced price
  • Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
  • Added Rally Call Charity Tournament community medals
  • Added ozfortress Season 18 tournament medals
  • Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time

Read on the TF2 Blog...
 

drp

aa
Oct 25, 2007
2,273
2,628
  • Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
Neat.
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
911
1,739
This was a big one! Really nice to see. If anyone can get a screenshot of the new end of match survey questions, that would be great.
 

Diva Dan

hello!
aa
Mar 20, 2016
1,024
1,951
This was a big one! Really nice to see. If anyone can get a screenshot of the new end of match survey questions, that would be great.

From reddit

TEGWXuE.jpg
 
Dec 28, 2014
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"- Fixed an animation bug that would cause the client and server hitboxes to become out of sync" is a pretty major fix for TF2. Apparently since launch if you changed between some classes your character model and hit box would be slightly out of sync. You can see a video of it here:
 

Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
So many fixes. But, to OS X players, did they fix their horrible memory management as well?
 

Nuke

L4: Comfortable Member
Jul 5, 2016
163
115