Map Crashing on joining team?

Oct 6, 2008
1,947
445
Hi,

Something's causing my map to crash - was working fine.

Join spectator no problem - join red or blue and map freezes have to task manager to quit.

Any ideas?
 
Oct 6, 2008
1,947
445
Not sure what else I can tell you other than what I have.

No errors in compile log (checked on interlopers), not error on map with alt-p, bsp, vis, rad work great, map will load in game, if I choose spectate I can fly around but it I go blue team/ red team I can get to the screen where it says pick a class - as soon as I pick one to join in game as that class map crashes/locks up and I have to use task manager to quit the program.

I'll try one more thing that I thought of just now, if that doesn't work I'll load the maps :)
 

ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
What gamemode are you using? I ran into the exact problem when I was making a payload map, I later found out the paths for the bomb was uncorrectly set up, causing the crash.
 
Oct 6, 2008
1,947
445
Yes a payload map - think I found it one of the info_playerspawn items had rounda set up in the parameters - fixed the crash just working on a spawn in wrong position error now :)

Now for some reason 1st blue player spawn spawn's inside red's room, if i change player type ie. scout to soldier - all spawns happen in the correct spawn room

Forgot - to unhide red spawn room trigger brush - all issues solved
 
Last edited:

ethosaur

L4: Comfortable Member
Sep 18, 2010
178
51
Yes a payload map - think I found it one of the info_playerspawn items had rounda set up in the parameters - fixed the crash just working on a spawn in wrong position error now :)
Alright, glad you figured it out :cookie: