i have been working on my first map since late august, but i am new to this forum. i ran into a problem thats turning out to be a real butt breaker. i posted at steam powered and so far got no response, so i may just be s.o.l., but here goes- i tried making a custom blend using 2 standard TF2 textures:
nature/ground_04
nature/dirtground_002
heres my .vmf:
"WorldVertexTransition"
{
"$basetexture" "nature/ground_04"
"$surfaceprop" "dirt"
"$basetexture2" "nature/dirtground_002"
"$surfaceprop2" "dirt"
"%tooltexture" "nature/blendgrounddirtground002_tooltexture"
}
1) the problem is i cannot get it to show up in the texture browser. i tried every combination of filename/ file path/ tooltexture name i could think of, and i have hit the search button in the 3 main forums including this one and i am completely at a loss as what to try now. it seems like it cant be that hard of a solution- it looks like other ppl do this successfully all the time!
2) is there a way to bypass the texture browser so that i could apply the blend texture to the displacements some other way?
nature/ground_04
nature/dirtground_002
heres my .vmf:
"WorldVertexTransition"
{
"$basetexture" "nature/ground_04"
"$surfaceprop" "dirt"
"$basetexture2" "nature/dirtground_002"
"$surfaceprop2" "dirt"
"%tooltexture" "nature/blendgrounddirtground002_tooltexture"
}
1) the problem is i cannot get it to show up in the texture browser. i tried every combination of filename/ file path/ tooltexture name i could think of, and i have hit the search button in the 3 main forums including this one and i am completely at a loss as what to try now. it seems like it cant be that hard of a solution- it looks like other ppl do this successfully all the time!
2) is there a way to bypass the texture browser so that i could apply the blend texture to the displacements some other way?