- Dec 12, 2016
- 45
- 8
I made some custom particle effect for my map it works well in particle editor
but when i apply into map, it didn't shown in game
i tried everything i can... like using pakrat, move all material file to custom folder, vpk packing, modifying particles_manifest txt, [mapname]_particles etc... almost everything in valve developer community
maybe i did it the wrong way so please tell me anything you know about this problem
here is a pcf file in particle editor
info particle system
particles_manifest file
particles_manifest
{
"file" "!particles/error.pcf"
"file" "!particles/dimensionbleck.pcf"
"file" "!particles/rockettrail.pcf"
"file" "particles/smoke_blackbillow.pcf"
"file" "!particles/teleport_status.pcf"
"file" "!particles/explosion.pcf"
"file" "!particles/player_recent_teleport.pcf"
"file" "!particles/rocketjumptrail.pcf"
"file" "!particles/rocketbackblast.pcf"
"file" "!particles/flamethrower.pcf"
"file" "!particles/flamethrower_mvm.pcf"
"file" "!particles/burningplayer.pcf"
"file" "!particles/blood_impact.pcf"
"file" "!particles/blood_trail.pcf"
"file" "!particles/muzzle_flash.pcf"
"file" "!particles/teleported_fx.pcf"
"file" "!particles/cig_smoke.pcf"
"file" "!particles/crit.pcf"
"file" "!particles/medicgun_beam.pcf"
"file" "!particles/bigboom.pcf"
"file" "!particles/water.pcf"
"file" "!particles/stickybomb.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/nailtrails.pcf"
"file" "!particles/speechbubbles.pcf"
"file" "!particles/bullet_tracers.pcf"
"file" "!particles/nemesis.pcf"
"file" "!particles/disguise.pcf"
"file" "!particles/sparks.pcf"
"file" "!particles/flag_particles.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/shellejection.pcf"
"file" "!particles/medicgun_attrib.pcf"
"file" "!particles/item_fx.pcf"
"file" "!particles/cinefx.pcf"
"file" "!particles/impact_fx.pcf"
"file" "!particles/conc_stars.pcf"
"file" "!particles/class_fx.pcf"
"file" "!particles/dirty_explode.pcf"
"file" "!particles/smoke_blackbillow_hoodoo.pcf"
"file" "!particles/scary_ghost.pcf"
"file" "!particles/soldierbuff.pcf"
"file" "particles/level_fx.pcf"
"file" "!particles/training.pcf"
"file" "!particles/stormfront.pcf"
"file" "!particles/coin_spin.pcf"
"file" "!particles/stamp_spin.pcf"
"file" "!particles/rain_custom.pcf"
"file" "!particles/npc_fx.pcf"
"file" "!particles/drg_cowmangler.pcf"
"file" "!particles/drg_bison.pcf"
"file" "!particles/dxhr_fx.pcf"
"file" "!particles/eyeboss.pcf"
"file" "!particles/bombinomicon.pcf"
"file" "!particles/harbor_fx.pcf"
"file" "!particles/drg_engineer.pcf"
"file" "!particles/drg_pyro.pcf"
"file" "!particles/xms.pcf"
"file" "!particles/mvm.pcf"
"file" "!particles/doomsday_fx.pcf"
"file" "!particles/halloween.pcf"
"file" "!particles/items_demo.pcf"
"file" "!particles/items_engineer.pcf"
"file" "!particles/bl_killtaunt.pcf"
"file" "!particles/urban_fx.pcf"
"file" "!particles/killstreak.pcf"
"file" "!particles/taunt_fx.pcf"
"file" "!particles/rps.pcf"
"file" "!particles/firstperson_weapon_fx.pcf"
"file" "!particles/powerups.pcf"
"file" "!particles/weapon_unusual_isotope.pcf"
"file" "!particles/weapon_unusual_hot.pcf"
"file" "!particles/weapon_unusual_cool.pcf"
"file" "!particles/weapon_unusual_energyorb.pcf"
"file" "!particles/passtime.pcf"
"file" "!particles/passtime_beam.pcf"
"file" "!particles/passtime_tv_projection.pcf"
"file" "!particles/vgui_menu_particles.pcf"
"file" "!particles/invasion_ray_gun_fx.pcf"
"file" "!particles/invasion_unusuals.pcf"
"file" "!particles/halloween2015_unusuals.pcf"
"file" "!particles/rankup.pcf"
"file" "!particles/halloween2016_unusuals.pcf"
}
but when i apply into map, it didn't shown in game
i tried everything i can... like using pakrat, move all material file to custom folder, vpk packing, modifying particles_manifest txt, [mapname]_particles etc... almost everything in valve developer community
maybe i did it the wrong way so please tell me anything you know about this problem
here is a pcf file in particle editor
info particle system
particles_manifest file
particles_manifest
{
"file" "!particles/error.pcf"
"file" "!particles/dimensionbleck.pcf"
"file" "!particles/rockettrail.pcf"
"file" "particles/smoke_blackbillow.pcf"
"file" "!particles/teleport_status.pcf"
"file" "!particles/explosion.pcf"
"file" "!particles/player_recent_teleport.pcf"
"file" "!particles/rocketjumptrail.pcf"
"file" "!particles/rocketbackblast.pcf"
"file" "!particles/flamethrower.pcf"
"file" "!particles/flamethrower_mvm.pcf"
"file" "!particles/burningplayer.pcf"
"file" "!particles/blood_impact.pcf"
"file" "!particles/blood_trail.pcf"
"file" "!particles/muzzle_flash.pcf"
"file" "!particles/teleported_fx.pcf"
"file" "!particles/cig_smoke.pcf"
"file" "!particles/crit.pcf"
"file" "!particles/medicgun_beam.pcf"
"file" "!particles/bigboom.pcf"
"file" "!particles/water.pcf"
"file" "!particles/stickybomb.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/nailtrails.pcf"
"file" "!particles/speechbubbles.pcf"
"file" "!particles/bullet_tracers.pcf"
"file" "!particles/nemesis.pcf"
"file" "!particles/disguise.pcf"
"file" "!particles/sparks.pcf"
"file" "!particles/flag_particles.pcf"
"file" "!particles/buildingdamage.pcf"
"file" "!particles/shellejection.pcf"
"file" "!particles/medicgun_attrib.pcf"
"file" "!particles/item_fx.pcf"
"file" "!particles/cinefx.pcf"
"file" "!particles/impact_fx.pcf"
"file" "!particles/conc_stars.pcf"
"file" "!particles/class_fx.pcf"
"file" "!particles/dirty_explode.pcf"
"file" "!particles/smoke_blackbillow_hoodoo.pcf"
"file" "!particles/scary_ghost.pcf"
"file" "!particles/soldierbuff.pcf"
"file" "particles/level_fx.pcf"
"file" "!particles/training.pcf"
"file" "!particles/stormfront.pcf"
"file" "!particles/coin_spin.pcf"
"file" "!particles/stamp_spin.pcf"
"file" "!particles/rain_custom.pcf"
"file" "!particles/npc_fx.pcf"
"file" "!particles/drg_cowmangler.pcf"
"file" "!particles/drg_bison.pcf"
"file" "!particles/dxhr_fx.pcf"
"file" "!particles/eyeboss.pcf"
"file" "!particles/bombinomicon.pcf"
"file" "!particles/harbor_fx.pcf"
"file" "!particles/drg_engineer.pcf"
"file" "!particles/drg_pyro.pcf"
"file" "!particles/xms.pcf"
"file" "!particles/mvm.pcf"
"file" "!particles/doomsday_fx.pcf"
"file" "!particles/halloween.pcf"
"file" "!particles/items_demo.pcf"
"file" "!particles/items_engineer.pcf"
"file" "!particles/bl_killtaunt.pcf"
"file" "!particles/urban_fx.pcf"
"file" "!particles/killstreak.pcf"
"file" "!particles/taunt_fx.pcf"
"file" "!particles/rps.pcf"
"file" "!particles/firstperson_weapon_fx.pcf"
"file" "!particles/powerups.pcf"
"file" "!particles/weapon_unusual_isotope.pcf"
"file" "!particles/weapon_unusual_hot.pcf"
"file" "!particles/weapon_unusual_cool.pcf"
"file" "!particles/weapon_unusual_energyorb.pcf"
"file" "!particles/passtime.pcf"
"file" "!particles/passtime_beam.pcf"
"file" "!particles/passtime_tv_projection.pcf"
"file" "!particles/vgui_menu_particles.pcf"
"file" "!particles/invasion_ray_gun_fx.pcf"
"file" "!particles/invasion_unusuals.pcf"
"file" "!particles/halloween2015_unusuals.pcf"
"file" "!particles/rankup.pcf"
"file" "!particles/halloween2016_unusuals.pcf"
}