[SOLVED] odd hammer texture bug

Donatello

L1: Registered
Jan 11, 2017
46
2
It's hard to explain but here is a picture:
xY73DPL.png
map doesn't compile as well (when using this texture)
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Looks much like if you took a lightmap view and inverted the colors of faces in that view.
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,258
999
There are three things that come to mind:
  • Your custom material's VMT file may not be configured correctly.
  • That brushwork may be invalid. Do you only see the problem here? If so, try deleting and recreating it.
  • Your VMT may be using a transform to manipulate the rotation of the texture. Hammer has trouble displaying materials with transforms in the 3D viewport. An example is the security glass material.
Would you mind copying your custom material's VMT file contents into the thread?
 

Donatello

L1: Registered
Jan 11, 2017
46
2
There are three things that come to mind:
  • Your custom material's VMT file may not be configured correctly.
  • That brushwork may be invalid. Do you only see the problem here? If so, try deleting and recreating it.
  • Your VMT may be using a transform to manipulate the rotation of the texture. Hammer has trouble displaying materials with transforms in the 3D viewport. An example is the security glass material.
Would you mind copying your custom material's VMT file contents into the thread?

I fixed it by redoing everything.
My vmt file looked like the same as any other.